MatCap Baker - Pixologic's ZBrush Plugin

MatCap Baker - Pixologic's ZBrush Plugin Matcap Baker allows for Materials inside of ZBrush to be baked to a Texture Map using a Subtool that has UV Coordinates and Subdivisions. Simply select a Subtool that contains the above, select a Material, and then Click ‘Bake Out MatCaps.’ The Subtool will be processed using Displacement Mapping capturing the sculptural details of the Subtool and the Material coloring to a 2D Texture Map. This plugin requires Pixologic's ZBrush. This plugin has had limited testing and could contain potential bugs; please save your work before using. Pixologic Twitter: https://twitter.com/Pixologic Learn more about ZBrush: https://pixologic.com ZBrush Community: http://ZBrushCentral.com Learn ZBrush with the ZClassroom: http://pixologic.com/zclassroom/homeroom/ Try ZBrush for 45 days! https://pixologic.com/zbrush/trial/